Micah first began coding at Walnut Hills High School in AP Computer Science A, learning Java.
He would get the opportunity to attend Miami University as an honors student, a Dean's List and President's List
student, be a part of the ET Leaders program for select Games and Emerging Tech students, and an advisor to the Dean of the College of Creative Arts.
Here, Micah would learn software such as Unity, Unreal Engine,
and Game Maker Studio, as well as gain an understanding of the fundamentals and philosophy of game development.
Micah also received multiple game-related opportunities, such as working with the Undergraduate Summer Scholars
Program to create Instruments of War, a 1v1 movement shooter, working with the IndieCade Climate Jam internship,
being the Music and Media Chair for the Miami University Game Design Club, becoming a Teaching Assistant and Tutor at Miami University for Unity, C# coding, and
and Autodesk Maya, and an Autodesk Ambassador. Micah Graduated with Cum Laude Honors in Games + Simulations and Music Composition.