Solanum Meadows is A Farming Sim Metroidvania in which you forage and grow potatoes to
heal an ancient creature called Bumbus. This game was initially created in 4 days for the IGA x Unity Game Jam where
my team of 6 won the Unity Choice Award. I was the Lead Programmer, Composer, and Sound Designer. We're continuing
to work on the game to expand it with the goal of a Steam release.
To Aeris is a puzzle platformer game focused on exploration and atmospheric ambience. You play as a newly hatched alien bird exploring the alien planet of Atlas,
interacting with the environment of the world as they travel through the land and grow in order to complete the birds' migration cycle by returning to their home
planet, Aeris. This game is set to release this year
I worked with the Miami University Game Design Club as the Lead Programmer to create a
flying Simulator game in which you fly through 4 different levels, each with different background tracks
and obstacles.
A platform fighting game where you fight another player on a balancing platform
while jumping on pogo sticks fused with weapons.
A 2D metroidvania platformer utilizing rhythmic-based instrumental abilities to navigate and restore a hallowed world. After a great war in Rome that has corrupted the world, you play as a former Warrior who drops their weapon in pursuit of healing the world through ancient musical instrumental artifacts. This game was developed with the [P1] Games Program, where in among 20 other games my new team of 12 were one of the top 5 games and currently represents the [P1] Organization on their website here!
Play Rhythm of Harmony now on Itch.io!A 2D game that fuses the Tower Defense genre with the side scrolling platformer genre. The goal
of the game is to gather resources by playing through side scrolling levels, and to then use those resources to
build defenses to guard your resource pile from enemies until you lose.
This game was developed with the [P1] Games Program, and among over 20 other games my team and I
tied for 1st place.
Frogology is an open-world quest game in which players participate as a conservationist
for frogs in the Sierra Nevada mountains of southern California. Throughout the game,
players go on quests to locate frogs and remove threats as their populations teeter on
extinction. From the first-person perspective of the game and the scientific research
Frogology allows the player to change the story of the frogs in the region and change
the story by making players more aware of the many species of amphibians on the chopping
block of extinction due to climate change.
This game was created during the 2024 IndieCade Climate Jam.
Compose yourself, and your surroundings! In a world where instruments are weapons, you take the role of a frog-like creature that engages in competitive 1v1s to test various weapons manufactured by the Sky Conservatory, a cloud base laboratory that researches and manufactures weaponry. Utilize movement mechanics such as wallrunning, sliding, dashing, and more to dominate your opponent! Customize your arsenal and music based attire to your liking.
You play as a bird soaring around for flying fish! Gameplay is controlled with the mouse.
Move the mouse up to fly up, and down to fly down. Move the mouse left and right to strafe
in those directions. Earn points and speed by catching fish, but don't fall into the water!